This publication form The AbleGamers Foundation includes detailed explanations of common problems for gamers with disabilities, solutions for those problems, printable checklists, developer exercises and personal letters from industry insiders to the game industry. Mobility, hearing, vision, and cognitive disabilities are all addressed. In addition to the PDF version of the guide there is also a companion website, www.includification.com, that has the same information without the fancy graphics and explanations. This website will be a resource for developers to quickly find specific solutions to accessibility problems.
The unfortunate reality is that the most popular game companies in the gaming industry don’t always create games with accessibility in mind. With a goal to raise accessibility awareness within the gaming industry, this year’s Global Game Jam – a collaborative gaming development session – featured an accessibility challenge in an attempt to break existing barriers.
With the help of Ian Hamilton, Designer and accessibility consultant, this event was able to debunk the stigmas suggesting that creating accessible games is problematic, costly, and time-consuming. At the session, many issues were discussed, such as how to appeal to people who have motor, cognitive, or visual impairments.