Accessibility in the digital space has come a great distance in a relatively short time, in many ways opening up the entire digital economy of the 21st century to millions of users. But the fact that one company—Domino’s Pizza—could try taking a case for not making its services accessible to the highest court in 2019 makes clear how much work there is left to do to make the online world equitable, both today and in the future.
Huawei Australia has launched an AI-powered app designed to improve the reading experience for children who are deaf and hard of hearing.
An accident in a swimming pool left Chieko Asakawa blind at the age of 14. For the past three decades she’s worked to create technology – now with a big focus on artificial intelligence (AI) – to transform life for the visually impaired.
A new breed of accessibility apps can make life easier for people with disabilities. They can also make it harder.
By understanding the range of abilities and capabilities of the people who use our apps, you can design robust apps that work for everyone.
A new article published last night by The Wall Street Journal takes a look into how accessibility-focused technology has the “potential to fundamentally change the mobility, employment and lifestyle of the blind and vision-impaired.”
At Pinterest, our mission is to help you discover and do what you love. We’re building a product for everyone, because the best Pinterest is inclusive and easily usable for people with all levels of abilities.
Here’s how the company confronted its own shortcomings on inclusive design–and systemically redesigned its app for everyone.
A smartphone app designed to help law enforcement interact with people with mental and physical disabilities is about to roll out in one of the state’s largest counties.
This new feature will keep track of departure times, ETAs of buses and trains, and also tell you where you should get down to reach your destination or to get a transfer.
Universal Design (UD) is an approach to design that increases the potential for developing a better quality of life for a wide range of individuals. It is a design process that enables and empowers a diverse population by improving human performance, health and wellness, and social participation (Steinfeld and Maisel, 2012). It creates products, systems, and environments to be as usable as possible by as many people as possible regardless of age, ability or situation.